Virtual Reality: METC First Responder Assessment Training

Virtual Reality: METC First Responder Assessment Training

PROBLEM:

The Medical Education and Training Campus (METC) is the primary training location for Army, Navy, and Air Force enlisted medical trainess. They conducted initial disaster site and victim assessment training through a series of pen-and-paper role-playing scenarios in which trainees assume one of three roles; the Game Master, the Trainee, and the Victim. These trainings proved difficult to conduct due to conflicting schedules and lack of a physical location. In addition, only one person of the three was recieving the training for any given scenario, with the other two supporting the trainee.

SOLUTION: Michael designed the core gameplay, UX, and created the artwork for a VR serious game on Meta Quest that replaces existing scenarios. Trainees can go through the scenarios at anytime and anywhere. Using game-based tutorial scaffolding, trainees were guided through the scenarios through text,  audio, and visual injects.

 VALUE: The convenience of a single-player VR training solution that can be conducted anytime and anywhere, enabled many more students experience the lessons than previously possible. Additionally, those with difficulties in imagining scenarios described by a Game Master were able to clearly see the environments in which the scenarios took place and react in more effective ways based on scenario conditions. Rather than be told where a downed powerline was located, they could see it and avoid it naturally.

  • CLIENT
  • U.S. Department of Defense, Medical Education and Training Campus 
  • PRODUCT
  • Virtual Reality, Serious Game