Early Indie Games

Early Indie Games

Michael cut his teeth in game development in the Wild West of the early 2000's indie game dev scene. He worked as a 3D artist, animator, and soundtrack composer, while learning game design and solid development methodologies through the process.

He shipped over a dozen selling titles during this time, as well as numerous freebies, mini games, and other prototypes.

  • CLIENT
  • Big Fish, iWin, Yahoo Games, Twilight Games, RealArcade, On Hand Software, and more.
  • PRODUCT
  • Casual Games